Sharknight

A warrior-knight who is part of a trans-dimensional shark invasion of the islands in Spain during the middle ages.

High-Mesh made in zBrush
Low-Mesh and retopo made in Maya and Modo
Maps in Substance Painter
Renders in Marmoset
Unreal 4 template shader
Video edit in Hitfilm Pro
Backdrop created in Photoshop and Alchemy

Original Concept Design by John Hayes

.mview file available upon request by studios and recruiters.

Sharknight  real-time model

Sharknight real-time model

Shaders and renders in Marmoset

Shaders and renders in Marmoset

zBrush sculpt

zBrush sculpt

In-game wireframe

In-game wireframe

Maps created in Substance Painter

Maps created in Substance Painter

Turntable.  MP4 and Marmoset Viewer file available upon request

Turntable. MP4 and Marmoset Viewer file available upon request

Zbrush part for 3D print.

Zbrush part for 3D print.

3D print  "test" using my Ultimaker 2+ with  eSun Natural ABS filament and  the remnants of my Polymaker light blue ABS filament

Assembled figure is ~ 23cm tall

3D print "test" using my Ultimaker 2+ with eSun Natural ABS filament and the remnants of my Polymaker light blue ABS filament

Assembled figure is ~ 23cm tall

Resin 3D print  "test" using my Phrozen Shuffle and  Wanhao gray resin.

Resin 3D print "test" using my Phrozen Shuffle and Wanhao gray resin.