In-game model of Catherine from the MOBA Vainglory. Published by SuperEvil Megacorp.
High-Mesh made in zBrush
Low-Mesh and retopo made in Maya and Modo
Maps in Substance Painter
FlowMaps in Krita
Renders in Marmoset
Unreal 4 template shader
Video edit in Hitfilm Pro
Backdrop created in Photoshop and Alchemy
Original Concept Design by Carlo Arellano
Pose Design by Jerome De Menou
.mview file available upon request by studios and recruiters.