CyberSaw from the MOBA Vainglory

In-game model of Cyber Saw from the MOBA Vainglory. Published by SuperEvil Megacorp.

I added the cape for more drama and interest. Cape posed using cloth sim.

High-Mesh made in zBrush
Low-Mesh and retopo made in Maya and Modo
Maps in Substance Painter
Renders in Marmoset
Unreal 4 template shader
Video edit in Hitfilm Pro
Backdrop created in Photoshop and Alchemy

Concept Design by Carlo Arellano
Pose Design by Jerome De Menou

.mview file available upon request by studios and recruiters.

Cyber Saw skin from Vainglory

Cyber Saw skin from Vainglory

Shaders and renders in Marmoset

Shaders and renders in Marmoset

zBrush sculpt and concept by Carlo Arellano

zBrush sculpt and concept by Carlo Arellano

In-game wireframe

In-game wireframe

Maps created in Substance Painter

Maps created in Substance Painter


Turntable.  MP4 and Marmoset Viewer file available upon request.

Turntable. MP4 and Marmoset Viewer file available upon request.

 The first steps to rendering  in Unity HDRP.

The first steps to rendering in Unity HDRP.