In-game model of Scarf from the MOBA Vainglory. Published by SuperEvil Megacorp.
High-Mesh made in zBrush
Low-Mesh and retopo made in Maya and Modo
Posing in Maya
Maps in Substance Painter
Renders in Marmoset Toolbox
Video edit in Hitfilm Pro
Backdrop created in Photoshop and Alchemy
Concept Design by Carlo Arellano
Pose Design by Jerome De Menou
.mview file available upon request by studios and recruiters.