Scarf from the MOBA Vainglory

In-game model of Scarf from the MOBA Vainglory. Published by SuperEvil Megacorp.

High-Mesh made in zBrush
Low-Mesh and retopo made in Maya and Modo
Posing in Maya
Maps in Substance Painter
Renders in Marmoset Toolbox
Video edit in Hitfilm Pro
Backdrop created in Photoshop and Alchemy

Concept Design by Carlo Arellano
Pose Design by Jerome De Menou

.mview file available upon request by studios and recruiters.

Scarf

Scarf

Maps

Maps

Renders

Renders

Sculpt

Sculpt

Wireframe

Wireframe

Turntable.  MP4 and Marmoset Viewer file available upon request.

Turntable. MP4 and Marmoset Viewer file available upon request.

Full color 3D print of Catherine plus several other characters I created for Vainglory. I edited the High Rez geometry and texture maps that where used in the process.

Full color 3D print of Catherine plus several other characters I created for Vainglory. I edited the High Rez geometry and texture maps that where used in the process.