In-game model of Joule from the MOBA Vainglory. Published by SuperEvil Megacorp.
This model is partly rebuilt to add more detail, plus the maps redone.
High-mesh made in zBrush
Low-mesh and retopo made in Maya and Modo
Maps in Substance Painter
Renders in Marmoset
Unreal 4 template shader
Video edit in Hitfilm Pro
Backdrop created in Photoshop and Alchemy
Turntable video can be viewed on Youtube. https://www.youtube.com/watch?v=pS2-5JTrnUQ
Original Concept Design by Carlo Arellano
Pose Design by Jerome De Menou
.mview file available upon request by studios and recruiters.