John Hayes
John Hayes
Professional character artist
Sunnyvale, United States

Summary

I have always had a passion for creating memorable characters. As developer with 20 years in game creation as a 3D character artist, 10 years of that has been as a lead character artist, I embrace the challenge of creating assets for games that involve pushing the visual boundaries of the technology, with the tools and people that I work with.

As a self-motivated and disciplined professional I continue to develop my background in the digital arts, including sculpting, texturing, shader setup, rigging, environment assets design, prop creation, concept design, illustration, 3D printing, and model making. I am accustomed to performing well under pressure, completing all projects within schedule, and working well with others, all applied towards an effort to connect and make a difference for game players.

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Skills

Digital Painting3D Modeling3D PrintingCharacter ModelingDigital SculptingRiggingTexturingSculptingCharacter Animation

Software proficiency

Blender
Blender
Maya
Maya
Modo
Modo
Photoshop
Photoshop
SketchBook Pro
SketchBook Pro
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
Unity
Unity
Ornatrix
Ornatrix
Alchemy
Alchemy
Jira
Jira
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Infinite Painter
Infinite Painter
ArtFlow
ArtFlow
Hair Strand Designer
Hair Strand Designer

Productions

  • Rec room
    • Video Game
      Rec Room
    • Year
      2016
    • Role
      Senior 3D Artist
    • Company
      Rec Room
  • 7193atl iol. sl1218
    • Video Game
      Spyro Reignited Trilogy
    • Year
      2018
    • Role
      Senior Character Artist
    • Company
      Sanzaru
  • Vainglory 1280jpg 886a92
    • Mobile Game
      Vainglory
    • Year
      2014
    • Role
      Lead Character Artist
    • Company
      Super Evil Megacorp
  • Sly cooper   thieves in time cover art
    • Video Game
      Sly Cooper Thieves in Time
    • Year
      2013
    • Role
      Senior Character Artist
    • Company
      Sanzaru
  • Iron man 2
    • Video Game
      Iron Man 2
    • Year
      2010
    • Role
      Lead Character Artist
    • Company
      Sega
  • 61hwvavtlel. sx342
    • Video Game
      Golden Axe Beast Rider
    • Year
      2008
    • Role
      Senior Character Artist
    • Company
      Sega
  • 51ay8kjuw0l. sx342
    • Video Game
      Lair
    • Year
      2007
    • Role
      Character Artist
    • Company
      Factor 5
  • 51stdb8jsfl. sy445
    • Video Game
      Final Fight Streetwise
    • Year
      2006
    • Role
      Lead Character Artist
    • Company
      Capcom
  • 51qm4gx8grl. sx425
    • Video Game
      Maximo vs Army of Zin
    • Year
      2004
    • Role
      Senior Character Artist
    • Company
      Capcom
  • Maximo   ghosts to glory coverart
    • Video Game
      Maximo Ghosts to GLory
    • Year
      2002
    • Role
      Character Artist
    • Company
      Capcom

Experience

  • Senior Character Artist at Sanzaru Games
    Foster City, United States of America
    April 2018 - November 2018

  • Lead Character Artist at Super Evil Megacorp
    San Mateo, United States of America
    June 2013 - March 2018

  • Senior Character Artist at Sanzaru Games
    Foster City, United States of America
    May 2010 - May 2013

  • Lead Character Artist at Sega Studios
    San Francisco, United States of America
    July 2006 - April 2010

  • Lead Character Artist at Capcom Studio 8
    sunnyvale, United States of America
    October 2001 - April 2006

  • Senior Character Artist at H2O Entertainment
    Vancouver, Canada
    May 1997 - September 2001